By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The RCWS HMG can attain a fire rate of up to 600 RPM and requires 20 seconds to reload a fresh box. By I attempted to use the setVelocity script from example 2: (_vel select 0) + (sin _dir * _speed), (_vel select 1) + (cos _dir * _speed). I disabes the mod, and its works. Thank you for help. It is only visible to you. I have been trying over the past few daysto improve a Vehicles top speed (in this case an SDV's). The driver can operate the vehicle, turn the lights on and off, and blow the horn. Then look for the file when vehicle are on sell with their classname, price, etc.. So the question that i have is a two-parter: 1. Quick video guide on how to force a unit's movement speed in your ArmA 3 mission, using a variety of simple commands. Untested so mileage may vary. AAF Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. I think the only true way to increase the speed would be to make an addon and change the speed characteristics of that vehicle. i have already suggested that the scroll wheel be default speed control, for player movement as well as vehicle movement. ARMA 3 is processor clock dependent first (both client- and server-side). Obilgatory im am relativly new at editing and scripting in Arma3. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. @marxman28 You may want to check your mission for those errors as this mod makes no changes to the physics simulation of the game. Multiply by 3.6 to get KM/H. Please see the. Groups: Object Manipulation Syntax Syntax: object setVelocity vector Parameters: vehicleName: Object vector: Array - Vector3D Return Value: Nothing Examples Example 1: _truck1 setVelocity [20, 0, 0]; When im editting the Config_Vehicles.hpp (AltisLife PBO), there aren't the speed option. I've seen a ton of VANILLA servers which use a script for increased vehicle acceleration/speed/boost. Depending on which and how many are remaining, it is entirely possible for the Strider to continue driving even with three of its tyres missing (any type of manoeuvre will be almost impossible to perform, however). You cannot go prone with a launcher. Very useful with HAFM naval units. The hatchback speed, the offread speed, the boats speed. When you got the config, look for the following line : maxSpeed = xxxx; //change your top speed here Create a new vehicle shop is very simple. The Strider will have incredible difficulty fording over bodies of water. PayPal donations accepted at: https://www.paypal.me/PhronkThis video is created using games from Bohemia Interactive.See httpwww.bistudio.com for more information. Could you help me with that, please? In jets I use 1200 DPI. You cannot "lower" a launcher. Intended for infantry, unarmoured/lightly-armoured vehicles and low-flying helicopters. Momentum, suspension and gravity all play a much bigger Open the .pbo file who contains the vehicle you want speed changed, look for a config, or something like this. Didn't know about setacctime until after I made this, so you could get a more accurate measurement by slowing down time. Recruitment radis is shown with a circle when you select your camp/outpost/etc on the map. Mousewheel up= +10kph Mousewheel down= -10kph. I can change the price, carry limit, but don't find the speed option. Espaol - Latinoamrica (Spanish - Latin America). If you have a related Youtube channel, enter the URL. The hull can resist up to 200 points of damage. The railgun uses a pair of parallel conductors (rails), along which a sliding armature is accelerated . Speed limiter and auto-cruise modes for vehicles. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. tl;dr Max forward sprint speed for each type. You need to sign in or create an account to do that. It requires 20 seconds to reload a second belt and for dispersion, the GMG is always set to a fixed value of 0.005 rad. ArmA 3 Vehicles View source A list of ground, air, and aquatic vehicles found in ArmA 3 . To do so, you can create your own templates in the scenario config file. Scrolling slower (or in smaller increments) should improve turn speed a bit. This is how we have to maintain a slow speed; Gas-on-gas-off gas-on-gas-off. 26 fuel units Press question mark to learn the rest of the keyboard shortcuts. on release it should close the damn menu, or it closes after selecting an action. Whether via sea, air, or land, Arma 3 features a vast array of vehicles. At least 40% of incoming damage on the engine will always be shared with the Strider's "health" pool. & Strider, Strider HMG, Strider GMG The only way to "holster" you weapons in vanilla arma is to "lower" a launcher, or go prone while holding one. 9700 kg (all variants) Object speed is equal to sqrt(x 2 + y 2 + z 2 . FREE SUPPORTING FEATURES Enhanced Armored Vehicle Experience A combination of upgrades makes operating armored vehicles a much more immersive experience. You can use setVelocity the same way, but it's flat North West South East Up Down no matter which way the object is facing. As for manual gearbox - in configs there is an entry for gearboxes - which is set to "auto" for all vehicles right now. Note the dual-feed RCWS turret, which indicates that both armed variants were meant to be a single vehicle instead of being separated. (*) Not used by any in-game Strider. In short, vehicles now have a bunch of animation and texture sources you can play with. Variants The FCS can only zero onto stationary targets and requires 1 second to finish adjusting. CRV-6e Bobcat tracked engineering vehicle, MH-9 Hummingbird recon/transport helicopter, AR-2 Darter & Tayran AR-2 quadrotor UAV variants, MQ4A Greyhawk & K-40 Ababil-3 attack|recon UAV variants, COMPANY 800 DPI is best for me. its a big problem =( The RCWS turrets on the armed variants can either utilise a 12.7 mm heavy machine gun or 40 mm automatic grenade launcher. Press question mark to learn the rest of the keyboard shortcuts. Thank you for the help! Multiply by 3.6 for km/h. // it was necessary to use limitSpeed repeatedly before Arma 3 1.24 _this setVariable ["speedLimit", 50]; . gears 1-8 and 2 reverse gears. You can check single core performance benchmark score of your server's processor to estimate if it can run Arma well. Otherwise, like Yannick said, it does have a max rotation speed. Fly low and fast to the Nonetheless, the Strider relies heavily on its mobility to avoid being hit in the first place, as even though it has the same base armour of the other two MRAPs, it cannot protect its passengers from larger explosives and landmines. Here's some data. For those insertions where surprise is key, deploy the SDV and approach the target from below. *** MAKE UNIT SPRINT INDEFINITELY (steep terrain will slow) ***this forceSpeed -1;this enableStamia false;*** MAKE UNIT WALK ***this forceSpeed 1;this forceWalk true;*** BIWIKI LINKS ***https://community.bistudio.com/wiki/forceSpeedhttps://community.bistudio.com/wiki/forceWalkhttps://community.bistudio.com/wiki/enableStamina Want to donate? HMG Loadout:1 RCWS HMG 12.7 mmGMG Loadout:1 RCWS GMG 40 mm vehicle Interior. Then if you want your vehicle to have customizable paint, you can configure them in the color file (i dont remember the exact name im sorry im at work), It might be but confusing, but i hope u'll understand this whole text, otherwise quote me again and tell me what you do not understand. Tandem HEAT explosive charge. Articles containing unused/removed content. Also if using CBA you could use their perFrameHandler instead. I cannot find this script anywhere, the only place I can find links to for it go to Armaholic, and obviously everything there is wiped. It's measured in meters-per-second. edit: Sorry havent looked in the comments that you already found it. I attempted to use the setVelocity script from example 2: _vel = velocity _vehicle; _dir = direction _vehicle; _speed = 10; comment "Added speed"; landing zone in a helicopter, or dash across the vast ocean expanse in a speedboat. Otherwise, like Yannick said, it does have a max rotation speed. If you want to test this feature, just open Arma 3, run the Arsenal, and choose your vehicle: Customize / Export / Test! I can open it with notepad++ but it is crypted (a lot of unknew characteres). A guide to graphics settings vs frame rate for Arma 3 in 2021. Stance/Toggle raise weapon: meters/second (rounded down to thousandths place). Could be the original, but more faster. The problem is that the vehicles are under powered (torque) so there is no need for any key other than 'E' at the moment. Primary armament If destroyed: Instantly immobilises the Strider, regardless of whether it is on land or above water. The M8 Armored Gun System (AGS), sometimes known as the Buford, is an American light tank that was intended to replace the M551 Sheridan and TOW missile-armed Humvees in the 82nd Airborne Division and 2nd Armored Cavalry Regiment (2nd ACR) of the U.S. Army respectively.. Running the game at 4x speed shows that unarmed sprinting gives these values. da mimic script pastebin WARFARE ACROSS THE VAST LANDSCAPES OF ARMA 3. So, the first step is ho to change the speed of this vehicles. Yes (all variants) You will be able to leave a comment after signing in, Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. this of course complicates things since im trying to implement this in a multiplayer-mission, thanks for the advice ill look into it. NATO on the other hand, would be altered to use the Hunter as their MRAP-type vehicle instead (which also used to be a CSAT vehicle prior to the Alpha's release). Whether via sea, air, or land, Arma 3 features a vast array of vehicles. Any way how to edit it? It would only affect top speed which the 3 keys do already. insertions where surprise is key, deploy the SDV and approach the target from below. All 3 guns are situated on the aircraft's left side, allowing both gunners to engage targets simultaneously. _measure = [] spawn {call {while {true} do {hint format ["%1", (velocity player select 1)]; sleep 0.01}}}; Only the first 3 digits after the decimal will be noted. To begining, i need some help on how to create a new Shop Car in altis, with this new vehicles from the mod. enhancing the vehicular experience of Arma 3. You click it and nothing happens or it becames disabled Striders have base armour values of 200. The Arma 3 Tanks DLC is supported by a major Arma 3 platform update, introducing a wide variety of free new content and features. The Strider is a four-wheel drive armed reconnaissance vehicle. Powered by Invision Community. As often as it's done Destroying the engine will not cause a catastrophic kill on its own unless the Strider is at critical "health" status. The M8 AGS began as a private venture of FMC Corporation, called the Close Combat Vehicle Light (CCVL), in 1983. While convenient, it broke other vehicle physics in the game. For those I don't knew where in the dedicated server, i have to place the mod's files and how to call it on one npc shop. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. It takes 20% less damage to hits to HE-type munitions. Informacin detallada del sitio web y la empresa: rentcagliari.com, +397021121281 Noleggio auto Cagliari Elmas low cost in Sardegna 1- The button Accessories on gun shop npc stops working. Games. So far, Arma 3 has only featured jets designed for Close-Air-Support (CAS). The Strider's body can survive 1,600 points of damage. I hope you find this useful.00:00 Intro00:25 My Current Settings03:53 Low Settings05:40 Medium Settings07:37 High Graphics SettingsMy old graphics guide video (more detail on each setting): https://www.youtube.com/watch?v=XqO4B6VlrJ0My FOV adjustment video: https://www.youtube.com/watch?v=KcJEHbg4i6oMy PC Parts:CPU: https://www.amazon.co.uk/gp/product/B089DQ5X1B/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089DQ5X1B\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=9d9e0c6473037339ea20e0e95c65c430GPU is discontinued, nearest modern card is: https://www.amazon.co.uk/gp/product/B08KHL21CV/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B08KHL21CV\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=634828cd5e41f12b2c78a45ca1099536RAM: https://www.amazon.co.uk/gp/product/B07TB4J2DD/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07TB4J2DD\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=78d06fe869582da35dd27306f55af262M2 Drive: https://www.amazon.co.uk/gp/product/B07BN217QG/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07BN217QG\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=a109a3c98d3b339da5fbe011c179f6ceSSD for recording: https://www.amazon.co.uk/gp/product/B089C73T72/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089C73T72\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=69f612cbefc3144d7b7e4f344d3b515bPSU: https://www.amazon.co.uk/gp/product/B00MFD2JAY/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B00MFD2JAY\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3f35be4edd7ae75ecc9dff90a50904bbKeyboard: https://www.amazon.co.uk/gp/product/B015C9Y64O/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B015C9Y64O\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3eae6f4020b1544aca127b06a3e0805bMouse: https://www.amazon.co.uk/gp/product/B07GS6ZS8J/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07GS6ZS8J\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=cfa4b13ea9ff3d7c3056bd717cbbfb17Monitor: https://www.amazon.co.uk/gp/product/B082QN8MBF/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B082QN8MBF\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f61aaa4ba6bb25e8dfae9b81db40d4b0Mouse Mat: https://www.amazon.co.uk/gp/product/B000V7ARAU/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B000V7ARAU\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f5e7771ac497d1bd6ea8176c6a7a4797Headphones: https://www.amazon.co.uk/gp/product/B076GT6XJ9/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B076GT6XJ9\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=c990ee6b573534a93057184769d5fd94Luke9K Discord: https://discord.gg/mcACYQk Luke9K Twitter: https://twitter.com/Luke9KContact: Luke9K@gmx.co.uk#Arma3 Secondary armament Type I never noticed it before. ABout Jonzie mod, when i use it, the option on my Gun Shop, Acessories, stops working. Meda's usually-incomplete-never-to-be-completed project dumping ground. Manual zeroing is also possible, though only in increments of 100 m up to a maximum of 1500 m. NOTE: Only available on the Strider GMG variant. Conditions. any movement of the scroll wheel opens the damned thing and then you have to press back space twice to get rid of it. When it's done How often? How do you even aim? The Strider is a Light Armoured Reconnaissance/MRAP-class vehicle used exclusively by the AAF in ArmA 3. Is possible to show the option all time of the day, too? Create an account to follow your favorite communities and start taking part in conversations. The projectile normally does not contain explosives, instead relying on the projectile's high speed, mass, and kinetic energy to inflict damage. In-game however, the Strider is unrealistically shown being able to resist an impossible amount of punishment even from medium-sized IEDs as statistically, its body has an even higher armour value than that of the Hunter's. Good night! Intel Xeon-processors have been proven to perform better than regular non-server CPU:s. - RAM The engine can survive up to 100 points of damage. Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. If you want to edit a config file that is in .bin format you need to use Arma 3 Tools to convert it. VEHICLE IS ALWAYS AN OPTION. Gunship Variant: Armed with a 20mm Minigun (4000 rounds) and a 105mm Howitzer (100 HEAT-MP rounds), both controlled by the Left Gunner, and a 40mm cannon (160 APFSDS-T and 240 GPR-T rounds) which is operated by the Right Gunner. Would be good to have wheel spin and skid if using 'E' from a standing start. 1) How to change the vehicles (car/boats/heli/planes) speed, please? Butt-scooting with a primary weapon (one stance up from prone) goes 0.456 m/s, Butt-scooting with a secondary flickers around 0.4 m/s. 3) Anyone could recommend me more driveable boats, like largue ships (cargo / transport / turism / sports ), please? However, no amount of incoming damage will be transferred onto the Strider's main "health" pool. In conclusion, the simulation of a 10 km route using the new concept revealed significant improvements in performance, including an increase in maximum speed from 100 km/h to 159.21 km/h, a decrease in completion time from 6 min. I never liked, in any game, tapping the "gas pedal" to accelerate with. That would make it more useful to use the other keys 'Q' and 'W'. Was always like it? Game engine does not support this feature for air vehicle physics. I don't think that a Mod Pack can ever affect your mission file (like the NPC's) because it has nothing with it to do. What I mean by that is that every vehicle that hasn't been used (by player or AI characters otherwise) just freezes there. First of all, you can't modify Arma 3 Addons because it's not allowed, you are allowed to modify modded vehicles that you download, like the jonzie pack (if the author allows it). I'll record a video showing the error with Gun Shop and post here to show what's happening. I show the settings that I use and 3 other recommended settings which are what I would consider to be low graphics, medium. Due to using a flat bottom as opposed to a traditional V-shape hull like the Hunter, the Strider is more vulnerable to explosives. At the same time, it lacks the slanted windows used by the Ifrit, which would prevent its windows from being shattered so easily by 7.62 mm (or larger) rounds. Features Targeting:1 Laser DesignatorDefensive:1 Smoke Generator It takes 200% increased damage from high-explosive (HE) type munitions. action menu key would open the action menu, and as long as you hold that key and not select an action it should stay open. 2. Damage upon the turret will not be shared with the Strider's main "health" pool. Destroying all of the Strider's wheels will be needed to immobilise it. have at act as an accelerator. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Strider I'm sure they exist in simple form, you shouldn't need some massive .sqf or whatnot to do something so simple Hey, armaholic Is down yeah but try finding it on web archive. There is no way to increase the speed on "Arma 3" Vehicles again, and I have never got a problem with Jonzie vehicles, check your init on the NPC to make sure that you haven't screwed anything up. You will be able to leave a comment after signing in, Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. 2- The option to turn on lights on vehicles just disappears =( The following highlighted positions serve as weak points on the Strider: LEGENDGreen = HullOrange = EngineViolet = Fuel tankMaroon = Turret. The Strider can still have its NATO texture applied in the Virtual Garage, though the same cannot be done to the Gorgon without use of scripting commands. Climbing with the highway gear now is painfully slow getting up an off-road incline. I can't understand the reason. I can't find the PBO of the original Arma 3 vehicles. base for a surprise night-time raid. Notable Traits Press J to jump to the feed. ObjectVariable setVelocityModelSpace [x, y, z]; x will shift left (negative) to right (positive), y will shift backwards (negative) to forwards (positive), z is up (positive) and down (negative) relative you the objects facing direction. Seats From a scripting perspective, you can certainly set the velocity of any object, but you have to loop it. It is incorrectly classified in-game as an MRAP. But what is the best way to do it relative to the direction the vehicle is facing? All four of the Strider's wheels are able to resist just 250 points of damage. If damaged: Reduces power output, acceleration is decreased and it may become impossible to climb uphill. There may be other solutions, this is just something I have done for moving a large sub around in the water. But then looked on and the stats showed that frickin Tempest Transport (covered) has 200 armour . The designator is integrated into a camera fitted on the top of an extendable mast that is located on the left passenger side of the vehicle (where the commander is seated). Hello fellow Arma3-Editors, Obilgatory im am relativly new at editing and scripting in Arma3, I have been trying over the past few days to improve a Vehicles top speed (in this case an SDV's). (*) Reductions only apply to the explosive component of the munition i.e. Crew Capacity The Strider's ability to adjust the elevation of its periscope is clearly shown here. Depletion of its integrity will always result in a catastrophic kill. It's not as indepth as your solution but it is there. Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. They act like boulders and it changes their hitboxes to squares where their length defines the size of the square, which means that I can go careening at 200 kilometers an hour in a Strider after hitting what looked like air but the game interpreted as "obstacle.". Something like this: I wouldn't do this if players are in the SDV because it will have a somewhat jerky motion, could cause nausea . It reduces up to 20% of incoming damage from HE-type munitions. The fuel tank can resist up to 100 points of damage before it ruptures. Why not, for example buttons 1-9 increase vehicle speed by 10kph or an up/down button that increases and decreases speed by 10%, press a key and the vehicle accelerates to 40kph and stays there until I change it. Or generally, I like my character to turn 720 when swawing from the left of the mouse pad to the right. By the time of the Alpha's release however, the Strider was changed to be used exclusively by the AAF. Could anyone help me with 2 things please: The rear three seats can hold anywhere from one to three passengers, of which none have any control over any of the vehicle (with the exception of the commander, however, who retains control of the periscope camera). LukasKr, October 21, 2020 in ARMA 3 - MISSION EDITING & SCRIPTING. About the mods, i found the config for the cars, but its in .BIN format. 3 months after microdiscectomy hayes diesel motorcycle for sale wattpad naena tiap hari. It has an effective firing range of 1,200 metres and has a fire rate of ~ 349 RPM. However, since these were the only fast-movers available in the vanilla game, these fighters quickly turned into jacks-of-all-trades, serving as dog-fighters or interceptors, just as much as they were used as CAS aircraft. Limit the speed of an AI-driven vehicle or AI person to given value. Since Arma 3 v2.06 each velocity component is limited to the range +-5000 m/s. It have: vItemSpace , licenses[] , price and textures[] . All rights reserved. Here's some data. It is an amphibious vehicle, and has a smoke generator fitted behind the vehicle that can be used to deploy a thick cloud of smoke that obscures it from view in an emergency. Though its primary mission is observation, it can act as both a light troop transport and scout vehicle as well. This script was used to get speeds. Note the Commander's terminal located on the left behind the driver's seat. The RCWS turret on armed variants can only survive 40 points of damage before failing. Faction If so I might see about getting a G27 or similar and just using the pedals (steering wheel would be too hard as it'd be constant switching and moving that around - not good if you're trying to get out to react to a threat!). But seeing as they already bothered adding this config entry - I suspect there is a high possibility to see manual gearboxes in the future :). If you believe your item has been removed by mistake, please contact, This item is incompatible with Arma 3. 1st point : If you want to modify modded vehicle, you have to modify the .pbo, look for the config and you can configure speed on offroad, on road, etc Cant help you now (im at work) for the two other points sorry, Thank you KR3!!! Powered by Invision Community. Crouched, unarmed sprinting is the fastest way for infantry to travel on foot, Standing sprint with binoculars is the next fastest way @ 6.267 m/s. Armed Assault Wiki is a FANDOM Games Community. Mousewheel up= +10kph Mousewheel down= -10kph eddieck Staff Sergeant Member And do you recommend me a better way to increases (or implement) an speedboat much faster, please? A railgun or rail gun is a linear motor device, typically designed as a weapon, that uses electromagnetic force to launch high velocity projectiles. It's meant to have a maximum rotation speed. If destroyed: Rapidly lose entire fuel supply over several seconds. Everything about the ARMA game series by Bohemia Interactive on reddit! By using this site, you agree to our Terms of Use. could be done if they remove the default action menu function and change it to a dedicated key to open the action menu, then have the scroll wheel cycle through the actions. Taking this 50 question Texas CDL practice test will help you prepare for the exam by proving valuable insight into the areas you need to review more thoroughly. Excellent mod! The CDL General Knowledge practice test covers topics such as the rules of having a CDL and driving a commercial vehicle safety.