Fixed an issue where Claire's Joja shop wasn't accessible past 7:00pm. Fixed an issue where players couldn't plant trees on several tiles on on Grandpa's Farm. Note: Jas, Vincent, Krobus, the Dwarf, and the player's spouse will never make Delivery requests. Reduced ore spawns in the Highlands Cavern by about 15%. weapon, letting players know what to use in conjunction with it. 09-19-2020: Fixed several miscellaneous map glitches. Two optional farms are also available, Grandpa's Farm and Immersive Farm 2, a new version of the Immersive Farm 2 mod. Optimized Grampleton Fields by reducing grass entities (10,000 > 5,000). Heard there's a spirit made out of potatoes that really packs a whallop, if you know what I mean. Players are now able to prevent themselves from getting in trouble when dating Olivia and Victor with a rabbit's foot. Extended GF 20 tiles to the right (inaccessible space). Edited Demetrius' "cave" event for IF2R. Increased Void Delight cooking ingredients: 20 void essence > 50 void essence, Increased Glazed Butterfish recipe cooking ingredients: 1 wheat flour > 2 wheat flour, 1 oil > 2 oil, 0 sugar > 1 sugar, Increased Glazed Butterfish recipe unlock criteria: 5 hearts of friendship with Gus > 10 hearts. 09-14-2020: Added immersive lighting to the canopy trees in the Lost Woods and IF2R. Perfect for players who want to use Calico Desert for placing objects. Reduced crafting requirements for the worm bin for the balanced crafting configuration. This change is necessary since new end-game weapons are introduced in Stardew Valley 1.5. Sophia's grange display now appears at the fair. SVE's second NPC farmer, Susan, has been added! Overhauled the mountain minecart configuration. : If players are updating SVE, the [ALL] SVE folder must be removed from the mods folder. Puppyfish and butterfish can now be encountered at any fishing level (level 8 fishing is no longer required). Expanded Preconditions Utility is now a required framework for Json Assets, which is a dependency for SVE. Added a new graphic and section to the SVE decriptions page: "New NPCs". Grampleton Fields is the largest map to date and is farmable (optional). Changed how the Jenkin's Residence casts shadows. There was an issue where players couldn't equip certain "things" after a certain "action". Balanced all forage locations. FIX FOR SEASON_DUSTY CRASHES: Throw out [CP] Karmyllas Immersive Maps and [TMX] Stardew Valley Expanded Locations from the mod directory, then reinstall the files. Removed all yellow brick tiles in front of Robin's house. Players no longer need to be in year 2 to trigger Morris' 8 heart event. The spawn rate of ore, gems, geodes, and generic rocks have been decreased by 33%. Static trees no longer obstruct player view. Progress is going well!). Increased hit points and damage. Ingredients | Stardew Valley Expanded Egg Hunt Map Increased max stamina gained from consuming sport drinks (35 > 50). Graphics will no longer randomly disappear. Penny now says hello to her mother at the bus stop during her Monday marriage schedule. Added Scarlett as a non-social NPC. Esca assisted me in updating the custom forage locations to the new FTM framework. 09-16-2020: Fixed a bug where Claire's 4 heart event didn't correctly use an alternate event scenario if the player had completed the joja route. Fixed an issue where Sophia's 14 heart event crashed the game. Made major balance changes to SVE fish sale prices: butterfish (300g > 225g), puppyfish (500g > 280g), starfish (210g > 120g), minnow (15g > 20g), clownfish (120g > 90g), frog (250g > 100g), king salmon (650g > 450g), void eel (1050g > 650g), and razor trout (325g > 400g). Implemented due to requests. Fixed an issue where Andy's 4 heart event could be triggered before players met Susan. Added a new marriage schedule and marriage dialogues for Claire once players have seen her 14 heart event. Lowered dodge chance. More cave golems now spawn in the Highland Caverns if players completed Krobus' 10 heart questline. Fixed an issue where two tiles near the northern IF2R waterfall couldn't be walked on. See the Shop Schedules page for more information. Fixed an issue where players could walk out of bounds in town east. Haley has received a new event, taking place in Pelican Town during spring and summer. Adjusted the Aurora Vineyard quest completion requirement. Added tile specific dialogue for Sophia, Haley, Emily, Susan, and Victor. Lewis' schedule on Thursdays has been changed. Fixed an issue where Kent showed up to Olivia's reception in year 1. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Migrated custom location loading from TMXL to Content Patcher. Touched up Alesia's, Isaac's, and Scarlett's portraits. They cannot be sold. Decreased minnow fish pond produce chances. Hello there. Added 4 new food recipes. Nerfed forage spawns. This was changed to ensure compatibility for other mods requiring these frameworks (where these are located in the mods directory, rather than inside another folder). Stardew Valley Wiki Changed Junimo portrait colors to be more vibrant and in-line with Stardew Valley's color palette. Reduced the amount of idle time in events. 09-19-2020: Fixed a bug where some players couldn't trigger Gunther's heart events. Removed the random probability triggers on Andy's 0 heart events that take place in year 1. All SVE folders must be removed from the mods directory. Further adjusted the IF2R quarry spawn rates to be more balanced. Added 5 fish, all caught at Ginger Island. Original character design for Andy, Olivia, Victor and Susan by Hopewashere. Removed the static trees in the forest by the farm entrance. Fruit from the bats no longer spawn in the farm cave walls. Apples no longer loves "Golden Ocean Flower". Fixed several typos in events and locational messages. The progress bar only tracks items shipped on previous days and this can create the impression that items shipped need to be shipped before the last day, but they do not. Decreased ore spawns in the Highlands Cavern. Fixed an issue where players weren't correctly warped when walking back from Grampleton Fields. Fixed an issue where the farm computer didn't detect objects outside the farm. 10-20-2020: Fixed an issue where players triggers Martin's 2 heart event upon entering Joja Mart for the first time (Sorry again). Could there be a clue to its whereabouts? Should I use Stardew Valley Expanded? :: Stardew Valley General Discussions King Salmon are now slightly easier to catch and have received a slight spawn rate increase. Evelyn wants to surprise her husband with a gift. Merged the seasonal edits into the main SVE content.json, eliminating the need to manually install recolor compatibility files (configurable option). Share Requirements Further adjusted prices in "certain shops". Fixed a glitched tree on the Flower Festival map. With SMAPI 3.0, town.xnb is no longer required for SVE installation. 10-19-2020: Adjusted Morris' positioning at the Winter Star festival. A new special order can be accepted each week, even if another one is still ongoing; multiple special orders can be active at the same time. Radioactive Bass now have a chance of producing roe. Victor has received a new event, taking place at Shearwater Bridge during spring, summer, and fall. : This update removes this map. Ship 100,000g worth of freshly cooked items. SVE can be downloaded from ModDrop and Nexus Mods. This allowed players to start the Grandpa's Shed questline on day 1, which was not an intended feature. Added multiple different dialogues for them that depend on player progression. Best Stardew Valley Expanded spouse? : r/StardewValleyExpanded - Reddit It can randomly be found in Garbage Cans during Fall and Winter, or at the Traveling Cart for 315-1,000g. Fixed an issue where Gunther and Susan overlapped at the saloon. Susan's 10 heart event added odd crafting requirements for some objects. Players must remove the custom "extras" tilesheets (not z_extras) from their IF2R assets folder for this to take effect. Shearwater Bridge's design has been changed to a large stone bridge. Added three potion recipes sold by Castle Village characters and one food recipe sold by the bear. Fixed a bug where Lewis would walk through Willy at the SDV fair. Players obtained Sophia's trade secrets benefit upon marrying her. Added the Custom NPC Fixes framework as a required mod. Nerfed the Rapier's maximum damage and critical rate. Fixed an issue where the seasonal edits to Eemie's recolor had graphial glitches. Replaced all SVE map images on the descriptions page - they now show vanilla colors. Fixed an issue where players couldn't warp to and from Town East. Added winter grass map properties to all exterior locations. Updated the SVE code manifest, allowing compatibility with other mods using anti social NPCs. Fixed an issue where debris in rare instances prevented initial log spawns in front of Grandpa's Shed (no IF2R and Grandpa's Farm), allowing players early access to the questline. SVE NPC dialogue has been restructured to evolve with friendship, matching vanilla characters. Removed Victor's static dialogue in the graveyard, allowing players to converse with him. Fixed Haley's mature event question forks and Kent's mature event pathing (cut content). Fixed an error during Penny's two heart event where the player got stuck on a pesky flower. Redesigned the dirt crop field configurations for IF2R. Added a "Immersive Shadows" configuration (default = "true"). Reduced the idle/awkward pauses. Balances resource intake and makes the farmland more manageable. Fixed an issue where Victor's schedule would crash the game. It'll be remastered as a 2 heart event in the future. 10-20-2020: Fixed an issue where Robin didn't visit players who hadn't had IF2R installed for the grandpa's shed quest line, informing them they can start the quest. Fixed an issue where players couldn't complete the railroad boulder removal quest. Added a new configuration called "OlderSophiaPortraits". Added load commands to the SVE Content Json to load events on custom maps through CP, rather than placing them into the SDV folder. Fixed an issue where forage could spawn in out of bound areas at Cindersap Forest. Added additional lore about Castle Village in Sandy's 5 heart event. Lucikiel - Stardew Valley Expanded (SVE) Compatibility - Nexus Mods Not necessarily necessary I guess, but if you want to use it w/o SVE then you have to figure out to put it in the game! Fixed an issue where Andy's house wasn't refurbished the day of completing the community center or joja community developments. SVE's first NPC farmer! Fixed several small visual glitches in various maps. Fixed some typos in the locational messages and events. The table below indicates maximum timeframes. IF2R will now only load the bus stop and farmcave maps on the standard farm map. It wont be easy. Due to the delay of the 1.5 release of Stardew Valley for mobile users, the most recent working version for mobile is 1.11.6. 09-29-2020: Fixed an issue where farmhands couldn't enter the adventurer guild. Fixed artifact spawn rates at Blue Moon Vineyard. Becomes visitable once certain conditions are met. Update on my portrait mod! This adds context for the players unaware of the 'Rusty Key' change in SVE. Fixed an issue where in some cases Lance's blink relic was a Joja soda machine during his 4 heart event. 09-16-2020: Added nebula effects to Sprite Spring and lighting bloom for Forest West canopy trees. Can you believe that!?). Crimson Badlands and the refurbished Community Center interior have received huge overhauls. The smaller desert configuration had incorrect tilesheet orders. Changed a schedule of Morris that had him walking close to penny at night. Fixed an issue where the balanced crafting configuration required 1,000 solar essence instead of 100 to craft a mini-obelisk. map patches. 10-18-2020: Fixed an issue where the Summer Hours mod patched the bottom half of the adventurer guild door at the mountains. -The trash bear disappeared Dusty from his doghouse (poor Dusty). Grandpa's Shed replaces the old shed on IF2R. Find 100 each of red, orange, yellow, green, blue, and purple items. Quests - Stardew Valley Wiki Added 26 new events. Fixed an issue where SVE characters didn't show up to Leah's art show if it was raining. It is available for download at ModDrop under the Download/See all versions dropdown menu.