@BR_ID,atoi(charat(strnpcinfo(2),3)); set .@z,getvariableofnpc(getd(".z_"+.@BR_ID),"BR_Arena#"+. //= Thanks to Toms for implementing the new multi-column, rachel,137,146,5 script Donation Girl 714,{, "SELECT `account_id` FROM `login` WHERE `userid` = '", "SELECT `amount` FROM `donate` WHERE `account_id` = ", "SELECT `userid` FROM `login` WHERE `account_id` = ", "The value of $1 successfully changed to ", "SELECT `id` FROM `donate_headgear_db` WHERE `price` <= ", "SELECT `price` FROM `donate_headgear_db` WHERE `id` = ", "SELECT `id` FROM `donate_card_db` WHERE `price` <= ", "SELECT `price` FROM `donate_card_db` WHERE `id` = ", "SELECT `id` FROM `donate_weapon_db` WHERE `price` <= ", "SELECT `price` FROM `donate_weapon_db` WHERE `id` = ". Includes reading items from, //= a separate SQL table and more database manipulation, //= 2.1 - Made few changes including the add/remove items, //= 3.0 - All strings inputted by a user and user/char names, //= in SQL queries are now escaped. // > .rew_base = Minimum (Base) Points of Reward. You signed in with another tab or window. @atcmd_parameters$[0],"12") == 1 || compare(. Added checkweight feature. Athena Royale GUI: Sep 19th, 2021 : Never: 708: 0: None - @BR_ID; setarray getd(".area_"+. @s is not used. @l+"]"); setarray .@OptVal[getarraysize(.@OptVal)],getd("@inventorylist_option_value"+.@o+"["+. @BR_ID); set .@x2,getd(".zone_"+.@BR_ID+"["+(. @rpar3); debugmes "rand4 - "+getarraysize(. @e,1; . @accid); set .@i,. Void where prohibited. @BR_ID) - getd(".last_zone_size_"+.@BR_ID),getd(".@zone_c_x_"+. @i]; if(@inventorylist_option_id1[. "- "+.arena$[. ",bc_blue|bc_self; } else if(getarg(0) == 3 && getarraysize(BR_EQ_ID) != 0), for ( set . @origin); // Reattach previously saved player, for ( set . 7 min ago @rmax2[0],10,10,10,10,10,10,10,10,10,10,10; // 3rd Random Option Slot - Crit/Range Damage Multiplier. ",bc_all; for ( set . @a+5],""+( (. ), Zenkai Origins Script GUI - (TELEPORT TO DRAGONBALL, ESP DRAGON BALL, SERVERHOP) - September 2021, Fling Things And People BETTER REACH AND INSANE THROW, TITANAGE AUTO FARM AUTO REFILL GAS & BLADES ANTI GRAB, CaveWorld GUI ORE ESP AUTO SELL TELEPORT TO A SPECIFIC ORE, Free Roblox Script Vesteria Epic Thing (BETA). //= 3.8 - Fixed problem with menus and null values. 25 min ago @i]; setarray .@opt_v5[.@c],@inventorylist_option_value5[. getmapunits(BL_PC,strnpcinfo(4),. @rmax1)+", "+getarraysize(. Roblox Island . @atcmd_parameters$[0],"Veins") == 1), else if(compare(. //= 2.0 - Many changes, especially ones I had always wanted, //= to add to this script. @a,1; . @y; announce "[Battle Royale - "+getd(".arena_"+. @atcmd_parameters$[0],"Payon") == 1), else if(compare(. @cards[0],4032,4322,4045,4609,4254,4058; // Choco, Giant Whisper, Kasa, Noxious, Orc Baby, Punk. @rmax3)+", "+getarraysize(. set .@ref,rand(getd(".weap_"+.@bclass+"["+(.@e+4)+"]"),getd(".weap_"+.@bclass+"["+(. @p,0; . @atcmd_parameters$[0],"Yuno") == 1). Therefore I will cancel it. @c) {. @e < getarraysize(. ",bc_self; announce .n$+": Congratulation to ["+strcharinfo(0)+"] for winning in the Battle Royale Arena ["+getd(".arena_"+.@BR_ID+"$")+"]! The latest ROBLOX exploits provides maximum security so that you can fly around and gain unlimited cash and experienece while banning other ROBLOX users as well as to chat unrestricted without the feeling of being watched and getting banned. "; mes "Do you really want to reset your starter weapon? //= queries into one. @a + 1), if(isloggedin(.@pty_aid[.@a],.@pty_cid[. @pty_ct; for ( set . setarray getd("$@BR_RegQ"+.@id+"["+getarraysize(getd("$@BR_RegQ"+. announce .n$+": You were killed by ["+rid2name(killerrid)+"]! @BR_ID+"[0]"),35,15,271,223; setarray getd(".area_"+. set .@or,rand(.equip[.@e+13],.equip[. //= amount donated by users and the items claimable. @atcmd_parameters$[0],"Alberta") == 1), else if(compare(. ",bc_all; deletearray getd(".Downed_"+. @id+"$")+"]: The time limit to register has been reached, but not enough players have registered. Please enable / Bitte aktiviere JavaScript! @i,0; . 2 min ago So, what are you waiting for?Note to YouTube:This video does NOT infringe and violate any policies such as spam, deceptive practices and scams. @s + 1). @r,0; . @BR_ID) == 0), if(getarraysize(getd(".rew_place_"+. @o)); deletearray getd("BR_EQ_OPT_PAR"+.@o+"[0]"),getarraysize(getd("BR_EQ_OPT_PAR"+. @l + 1), if(getd(".BR_PTY_Total_"+.@BR_ID+"["+. "Moscovia","2","20","50",""+.m_level,"1". @BR_ID+"[3]")); if(checkcell(strnpcinfo(4),.@x,. @BR_ID < 10)?"0"+.@BR_ID:. @z+"]") - getd(".zone_move_"+. @BR_ID))), if(!. @BR_ID+"[0]"),57,93,383,255; setarray getd(".area_"+. 36 min ago deletearray getd(".BR_PTY_"+getcharid(1)+"[0]"),getarraysize(getd(".BR_PTY_"+getcharid(1))); attachrid(. @BR_ID); // Checking if the new coordinates don't go over the area, if(!. @OptParam); for ( set . @BR_ID)+1)+"]"),4,0xFF0000; // Middle Bottom, viewpoint 1,getd(".zone_"+.@BR_ID+"["+(getd(".z_"+.@BR_ID)+2)+"]"),getd(".zone_"+.@BR_ID+"["+(getd(".z_"+. @BR_ID)+"-"+@BR_Downed_Spot+"::OnDownedInit"; deletearray getd(".BR_PTY_"+getcharid(1)+"["+. setarray .BR_WeapID[0], 1218, // Dagger > Stiletto, 13301, // Fuuma Shuriken > Huuma Giant Wheel Shuriken, // Enable Starter Armor > 1= On/0= Off, config is a bit below, // ====== Battle Royale Zone Settings ======. | 0.24 KB, JSON | bindatcmd "brstart",strnpcinfo(0)+"::OnAtCommand",.Arena_Access; // ===== Battle Royale Shop (only Costumes) =======, // - Item ID for cost is set in header of NPC "BR_Shop", // Add every item from the .br_shop array, for ( set . @rmin4)+", "+getarraysize(. @atcmd_parameters$[0],"18") == 1 || compare(. "; query_sql "UPDATE `donate` SET `claimed` = `claimed` + "+@total$+" WHERE `account_id` = "+getcharid(3); logmes "Claimed "+@quantity+" "+getitemname(@name[@m])+"s"; mes "Thankyou for donating! 35 min ago @atcmd_parameters$[0],"14") == 1 || compare(. If version. "s":""; mes " > Minimum Level: "+atoi(.arena$[. @id),"BR_Init")); set .@p,. "; query_sql "INSERT INTO `donate` VALUES ("+@aid+", '"+@donating$+"', 0)"; query_sql "UPDATE `donate` SET `amount` = `amount` + "+@donating$+" WHERE `account_id` = "+@aid; logmes "Credited "+@donator$+" with $"+@donating$; query_sql "SELECT `amount` FROM `donate` WHERE `account_id` = "+@aid, @newdonated$; mes @donator$+" has donated a total of $"+@newdonated$; mes "Account name "+@donator$+" does not exist. @pty_ct; set .@a,. @BR_ID); set .@d,. @o)); // Information that the equipment has been restored. 4803,4804,4805,4875,4876,4877,4878,4879,4880, // > Darklord Essence Force: 4908,4909,4910, // > Darklord Essence Intelligence: 4911,4912,4913, // > Darklord Essence Speed: 4914,4915,4916, // > Darklord Essence Vitality: 4917,4918,4919, // > Darklord Essence Concentration: 4920,4921,4922, // > Darklord Essence Luck: 4923,4924,4925. @z+3)+"]")); for ( set . @BR_ID+"[0]"),137,47,267,209; setarray getd(".area_"+. "; mes "Are you sure you want to claim "+@zeny+"Z for $"+@total+"? @a_menu$ + ( (getd("$@BR_Status_"+. setcell strnpcinfo(4),getd(".zone_"+.@BR_ID+"["+getd(".z_"+.@BR_ID)+"]"),getd(".zone_"+.@BR_ID+"["+(getd(".z_"+.@BR_ID)+1)+"]"),getd(".zone_"+.@BR_ID+"["+(getd(".z_"+.@BR_ID)-4)+"]"),getd(".zone_"+.@BR_ID+"["+(getd(".z_"+. @p + 1). @i] != 0) {. @e+5]); // Depending on the Item Type, use the correct Cards for it, // Blue Acidus, Dark Pinguicula, Dolomedes, Elder Willow, Gibbet, King Dramoh. if( @inventorylist_id[. @type >= 2 && getcharid(1) == 0) {. @e + 1) {, for ( set . "; query_sql "UPDATE `donate` SET `amount` = `amount` - "+@deduct$+" WHERE `account_id` = "+@aid; query_sql "SELECT `amount` FROM `donate` WHERE `account_id` = "+@aid, @afterdeduct$; logmes "Deducted "+@deduct$+" from "+@donator$; mes @donator$+" has donated a total of $"+@afterdeduct$; mes "You have specified to remove "+@donator$+" from the donation database. @BR_ID) + getd(".last_zone_size_"+. set .@cs,rand(0,getitemslots(getd(".weap_"+.@bclass+"["+. // > .loot_box = How many loot boxes are available? (Experimental - Default: Half of max players), // Note: There are 10 duplicates ready, if you require more just add them; Search for "duplicate(#BR". @rmax2)+", "+getarraysize(. | 13.28 KB, JSON | // > .area[] = Define the area where the zone will be selected from! @BR_ID); set .@y2,getd(".zone_"+.@BR_ID+"["+(. @m)); // 1x Cartridge = 500 Bullets, makeitem 12148,1,.@map$,rand((.@x-.@m),(.@x+.@m)),rand((.@y-.@m),(.@y+. @d+"]"),1; enablenpc "#BR"+( (. @l < getarraysize(getd(".BR_PTY_Total_"+. ",bc_self; announce .n$+": You have died outside the zone. // Note: If you want to change the item reward, change it also in the BR_Shop above! Everybody which want to participate come to me! @or) { // If Random Options is enabled. @y1 <= (getd(".area_"+. @l_x2 && . @c*6-1] == "1")? It gives you the possibility to fly, teleport, get unlimited cash and unlock all the special attributes. | 12.91 KB, GetText | setarray .@opt_id3[.@c],@inventorylist_option_id3[. We hope you enjoy your gift! @BR_ID)); for ( set . @i]+"]: The Arena has been opened. @enchant3); debugmes ". 35 min ago "; mes "Also your whole inventory will be saved before the actual match starts, to prevent anyone from cheating by having unstoreable equipment. set .@x,rand(getd(".area_"+.@BR_ID+"[0]"),getd(".area_"+. @BR_ID+"[1]") + getd(".last_zone_size_"+. See ya next time! 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Get Roblox LUA Scripting Full Course Free: https://pastebin.com/KsUifkn3Actually, the course has a fee to see here, https://gum.co/kibiI. @rmin2)+", "+getarraysize(. @BR_ID+"[0]"),44,26,267,365; setarray getd(".area_"+. @BR_ID)-1)+"]"),cell_landprotector,0; setd(".z_"+.@BR_ID),getd(".z_"+. @l+"]"),1; set .@place,BR_Rank(getmapusers(strnpcinfo(4)),.@type,getarraysize(getd(".rew_place_"+. @e+10)+"]"); if(getd(".weap_"+.@bclass+"["+(. @l]; setarray BR_EQ_C4[.@s],@inventorylist_card4[. @place+" in the Battle Royale Arena ["+getd(".arena_"+.@BR_ID+"$")+"]! Removed truncate() in a query since eAthena. "; mes "But you have to choose it before you start/join an arena. deletearray getd(".Downed_"+.@BR_ID+"[0]"),getarraysize(getd(".Downed_"+. // If you encounter problems or you are unsure if you put every value correctly, use this to check the array sizes: // Either comment the /* and */ or delete them until you don't need it anymore. @BR_ID)+1)+"]"))/2); // Border#2+4, // Adding the Viewpoints to the mini-map to each Player on the map, for( set . @l]; setarray BR_EQ_EQUIP[.@s],@inventorylist_equip[. ",bc_blue|bc_self; // Will be called when getting warped to the battlefield, so it won't overwrite the saved equipment from BR_Inv, for ( set . "; mes "How much Zeny would you like to claim? @id),"BR_Init")+" seconds"; mes " > Reveal Timer: "+getvariableofnpc(getd(".reveal_time_"+. @o,1; . @atcmd_parameters$[0],"5") == 1 || compare(. deletearray getd(".BR_PTY_Total_"+.@BR_ID+"[0]"),getarraysize(getd(".BR_PTY_Total_"+. @p+1)+": x"+getvariableofnpc(getd(".rew_place_"+.@id+"["+. @e+1)+"]"); if(getd(".weap_"+.@bclass+"["+(. @rand1)+", "+getarraysize(. @t+3)+"] = "+getd(".zone_"+.@BR_ID+"["+(. Island Royale | ESP, SILENT AIM + MORE | OP AF. @cs; set .@s,. Pastebin is a website where you can store text online for a set period of time. aimbot.MouseButton1Down:connect (function () -- Alrighty, so this is a script that A1 and I (Atlantic) created, this has 2 features. movenpc "Chest#BR"+.@BR_ID+"_"+.@s,.@x,. @i] == getequipid(EQI_COSTUME_HEAD_MID) || @inventorylist_id[. @OptID); deletearray .@OptVal[0],getarraysize(. So Index*15, // Array [ ]: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, setarray .weap_0[0], 1108,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Blade, 1105,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Falchion, 1505,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Mace, 1246,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Cinquedea, 1605,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Wand, 1622,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Hypnotist's Staff, 13019,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Ginnungagap, 1217,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Stiletto, 13036,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Brave Damascus, 13411,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Brave Gladiator Blade, 1543,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Brave Morning Star, setarray .weap_1[0], 1127,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Saber, 1152,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Slayer, 1158,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Two-Handed Sword, 1171,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Zweihander, 21003,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Muramasa, 1421,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Battle Hook, 1462,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Trident, 1463,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Halbert, 1410,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Lance, 1485,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Battle Fork, setarray .weap_2[0], 1222,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Damascus, 1228,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Combat Knife, 1220,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Gladius, 1611,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Arc Wand, 1613,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Mighty Staff, 1645,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Lich's Bone Wand, 2000,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Staff of Destruction, 1574,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Brave Strategy Book, 1558,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Girl's Diary, 1560,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Sage's Diary, setarray .weap_3[0], 1222,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Damascus, 1708,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Great Bow, 1716,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Gakkung Bow, 1723,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Luna Bow, 1908,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Guitar, 1924,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Brave Guitar, 1920,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Berserk Guitar, 1969,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Blade Whip, 1971,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Eletric Wire, 1978,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Brave Lariat, setarray .weap_4[0], 1532,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Stunner, 1517,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Sword Mace, 1520,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Chain, 1634,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Brave Recovery Wand, 1560,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Sage's Diary, 1810,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Claw, 1813,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Kaiser Knuckle, 1822,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Combo Battle Glove, setarray .weap_5[0], 1108,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Blade, 1222,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Damascus, 1302,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Axe, 1307,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Windhawk, 1309,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Orcish Axe, 1352,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Battle Axe, 1380,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Brave Battle Axe, 1371,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Doom Slayer, setarray .weap_6[0], 1222,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Damascus, 1255,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Jamadhar, 1288,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Bloody Fear, 1266,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Infiltrator, setarray .weap_24[0], 13101,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Six Shooter, 13105,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Garrison, 13152,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Cyclone, 13170,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Lever Action Rifle, 13157,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Drifter, 13159,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Butcher, 13155,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Black Rose, 13156,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Gate Keeper, 13161,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Destroyer, 13162,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Inferno, setarray .weap_25[0], 13011,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Asura, 13302,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Huuma Giant Wheel Shuriken, 13305,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Brave Huuma Front Shuriken, 13311,1,10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Huuma Shadow, setarray .weap_4047[0], 1574,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Brave Strategy Book, setarray .weap_4049[0], 1222,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Damascus, 1615,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Evil Bone Wand, setarray .equip[0], 2147,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Round Buckler, 2110,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Holy Guard, 2105,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Shield, 2185,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Magic Reflector, 2320,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Formal Suit, 2353,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Odin's Blessing, 2311,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Mink Coat, 2376,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Assaulter Plate, 2375,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Diabolus Armor, 2314,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Chain Mail, 2332,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Silver Robe, 2374,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Diabolus Robe, 2366,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Divine Cloth, 2378,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Assassin Robe, 2381,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Elite Archer Suit, 2538,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Captain's Manteau, 2517,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Vali's Manteau, 2436,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Combat Boots, 2433,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Diabolus Boots, 2432,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // High Heels, 2418,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // Vidar's Boots, 2422,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3, // High Fashion Sandals, 2435,1, 10, 1, 0, 10, 1, 1, 1, 0, 3, 1, 1, 0, 3; // Battle Greaves, // Max Equipments per Loot Box (Default: 3), if(strnpcinfo(0) != "BR_LootBox" && strnpcinfo(0) != "Chest#BR_TestBox").
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